Web crawler
A Web crawler is a computer program that browses the World Wide Web in a methodical, automated manner. Other terms for Web crawlers are ants, automatic indexers, bots, and worms or Web spider, Web robot, or—especially in the FOAF community—Web scutter.
This process is called Web crawling or spidering. Many sites, in particular search engines, use spidering as a means of providing up-to-date data. Web crawlers are mainly used to create a copy of all the visited pages for later processing by a search engine that will index the downloaded pages to provide fast searches. Crawlers can also be used for automating maintenance tasks on a Web site, such as checking links or validating HTML code. Also, crawlers can be used to gather specific types of information from Web pages, such as harvesting e-mail addresses (usually for spam).
A Web crawler is one type of bot, or software agent. In general, it starts with a list of URLs to visit, called the seeds. As the crawler visits these URLs, it identifies all the hyperlinks in the page and adds them to the list of URLs to visit, called the crawl frontier. URLs from the frontier are recursively visited according to a set of policies.
its large volume,
its fast rate of change, and
dynamic page generation.
These characteristics combine to produce a wide variety of possible crawlable URLs.
The large volume implies that the crawler can only download a fraction of the Web pages within a given time, so it needs to prioritize its downloads. The high rate of change implies that by the time the crawler is downloading the last pages from a site, it is very likely that new pages have been added to the site, or that pages have already been updated or even deleted.
The number of pages being generated by server-side software has also made it difficult for web crawlers to avoid retrieving duplicate content. Endless combinations of HTTP GET (URL-based) parameters exist, of which only a small selection will actually return unique content. For example, a simple online photo gallery may offer three options to users, as specified through HTTP GET parameters in the URL. If there exist four ways to sort images, three choices of thumbnail size, two file formats, and an option to disable user-provided content, then the same set of content can be accessed with forty-eight different URLs, all of which may be linked on the site. This mathematical combination creates a problem for crawlers, as they must sort through endless combinations of relatively minor scripted changes in order to retrieve unique content.
As Edwards et al. noted, "Given that the bandwidth for conducting crawls is neither infinite nor free, it is becoming essential to crawl the Web in not only a scalable, but efficient way, if some reasonable measure of quality or freshness is to be maintained." [3]. A crawler must carefully choose at each step which pages to visit next.
The behavior of a Web crawler is the outcome of a combination of policies:
a selection policy that states which pages to download,
a re-visit policy that states when to check for changes to the pages,
a politeness policy that states how to avoid overloading Web sites, and
a parallelization policy that states how to coordinate distributed Web crawlers.
Web crawler architectures
A crawler must not only have a good crawling strategy, as noted in the previous sections, but it should also have a highly optimized architecture.
Shkapenyuk and Suel noted that: "While it is fairly easy to build a slow crawler that downloads a few pages per second for a short period of time, building a high-performance system that can download hundreds of millions of pages over several weeks presents a number of challenges in system design, I/O and network efficiency, and robustness and manageability."
Web crawlers are a central part of search engines, and details on their algorithms and architecture are kept as business secrets. When crawler designs are published, there is often an important lack of detail that prevents others from reproducing the work. There are also emerging concerns about "search engine spamming", which prevent major search engines from publishing their ranking algorithms.
URL normalization
Crawlers usually perform some type of URL normalization in order to avoid crawling the same resource more than once. The term URL normalization, also called URL canonicalization, refers to the process of modifying and standardizing a URL in a consistent manner. There are several types of normalization that may be performed including conversion of URLs to lowercase, removal of "." and ".." segments, and adding trailing slashes to the non-empty path component.
Crawler identification
Web crawlers typically identify themselves to a Web server by using the User-agent field of an HTTP request. Web site administrators typically examine their Web servers’ log and use the user agent field to determine which crawlers have visited the web server and how often. The user agent field may include a URL where the Web site administrator may find out more information about the crawler. Spambots and other malicious Web crawlers are unlikely to place identifying information in the user agent field, or they may mask their identity as a browser or other well-known crawler.
It is important for Web crawlers to identify themselves so that Web site administrators can contact the owner if needed. In some cases, crawlers may be accidentally trapped in a crawler trap or they may be overloading a Web server with requests, and the owner needs to stop the crawler. Identification is also useful for administrators that are interested in knowing when they may expect their Web pages to be indexed by a particular search engine.
Examples of Web crawlers
The following is a list of published crawler architectures for general-purpose crawlers (excluding focused web crawlers), with a brief description that includes the names given to the different components and outstanding features:
Yahoo Crawler (Slurp) is the name of the Yahoo Search crawler.
MSNBot is the name of Microsoft's Bing webcrawler.
FAST Crawleris a distributed crawler, used by Fast Search & Transfer, and a general description of its architecture is available.
Google Crawler is described in some detail, but the reference is only about an early version of its architecture, which was based in C++ and Python. The crawler was integrated with the indexing process, because text parsing was done for full-text indexing and also for URL extraction. There is a URL server that sends lists of URLs to be fetched by several crawling processes. During parsing, the URLs found were passed to a URL server that checked if the URL have been previously seen. If not, the URL was added to the queue of the URL server.
Methabot is a scriptable web crawler written in C, released under the ISC license.
PolyBot is a distributed crawler written in C++ and Python, which is composed of a "crawl manager", one or more "downloaders" and one or more "DNS resolvers". Collected URLs are added to a queue on disk, and processed later to search for seen URLs in batch mode. The politeness policy considers both third and second level domains (e.g.: www.example.com and www2.example.com are third level domains) because third level domains are usually hosted by the same Web server.
RBSE was the first published web crawler. It was based on two programs: the first program, "spider" maintains a queue in a relational database, and the second program "mite", is a modified www ASCII browser that downloads the pages from the Web.
WebCrawler was used to build the first publicly-available full-text index of a subset of the Web. It was based on lib-WWW to download pages, and another program to parse and order URLs for breadth-first exploration of the Web graph. It also included a real-time crawler that followed links based on the similarity of the anchor text with the provided query.
World Wide Web Worm was a crawler used to build a simple index of document titles and URLs. The index could be searched by using the grep Unix command.
WebFountaiz is a distributed, modular crawler similar to Mercator but written in C++. It features a "controller" machine that coordinates a series of "ant" machines. After repeatedly downloading pages, a change rate is inferred for each page and a non-linear programming method must be used to solve the equation system for maximizing freshness. The authors recommend to use this crawling order in the early stages of the crawl, and then switch to a uniform crawling order, in which all pages are being visited with the same frequency.
WebRACE is a crawling and caching module implemented in Java, and used as a part of a more generic system called eRACE. The system receives requests from users for downloading web pages, so the crawler acts in part as a smart proxy server. The system also handles requests for "subscriptions" to Web pages that must be monitored: when the pages change, they must be downloaded by the crawler and the subscriber must be notified. The most outstanding feature of WebRACE is that, while most crawlers start with a set of "seed" URLs, WebRACE is continuously receiving new starting URLs to crawl from.
In addition to the specific crawler architectures listed above, there are general crawler architectures published by Cho and Chakrabarti.
Crawling policies
There are important characteristics of the Web that make crawling it very difficult:its large volume,
its fast rate of change, and
dynamic page generation.
These characteristics combine to produce a wide variety of possible crawlable URLs.
The large volume implies that the crawler can only download a fraction of the Web pages within a given time, so it needs to prioritize its downloads. The high rate of change implies that by the time the crawler is downloading the last pages from a site, it is very likely that new pages have been added to the site, or that pages have already been updated or even deleted.
The number of pages being generated by server-side software has also made it difficult for web crawlers to avoid retrieving duplicate content. Endless combinations of HTTP GET (URL-based) parameters exist, of which only a small selection will actually return unique content. For example, a simple online photo gallery may offer three options to users, as specified through HTTP GET parameters in the URL. If there exist four ways to sort images, three choices of thumbnail size, two file formats, and an option to disable user-provided content, then the same set of content can be accessed with forty-eight different URLs, all of which may be linked on the site. This mathematical combination creates a problem for crawlers, as they must sort through endless combinations of relatively minor scripted changes in order to retrieve unique content.
As Edwards et al. noted, "Given that the bandwidth for conducting crawls is neither infinite nor free, it is becoming essential to crawl the Web in not only a scalable, but efficient way, if some reasonable measure of quality or freshness is to be maintained." [3]. A crawler must carefully choose at each step which pages to visit next.
The behavior of a Web crawler is the outcome of a combination of policies:
a selection policy that states which pages to download,
a re-visit policy that states when to check for changes to the pages,
a politeness policy that states how to avoid overloading Web sites, and
a parallelization policy that states how to coordinate distributed Web crawlers.
Web crawler architectures
A crawler must not only have a good crawling strategy, as noted in the previous sections, but it should also have a highly optimized architecture.
Shkapenyuk and Suel noted that: "While it is fairly easy to build a slow crawler that downloads a few pages per second for a short period of time, building a high-performance system that can download hundreds of millions of pages over several weeks presents a number of challenges in system design, I/O and network efficiency, and robustness and manageability."
Web crawlers are a central part of search engines, and details on their algorithms and architecture are kept as business secrets. When crawler designs are published, there is often an important lack of detail that prevents others from reproducing the work. There are also emerging concerns about "search engine spamming", which prevent major search engines from publishing their ranking algorithms.
URL normalization
Crawlers usually perform some type of URL normalization in order to avoid crawling the same resource more than once. The term URL normalization, also called URL canonicalization, refers to the process of modifying and standardizing a URL in a consistent manner. There are several types of normalization that may be performed including conversion of URLs to lowercase, removal of "." and ".." segments, and adding trailing slashes to the non-empty path component.
Crawler identification
Web crawlers typically identify themselves to a Web server by using the User-agent field of an HTTP request. Web site administrators typically examine their Web servers’ log and use the user agent field to determine which crawlers have visited the web server and how often. The user agent field may include a URL where the Web site administrator may find out more information about the crawler. Spambots and other malicious Web crawlers are unlikely to place identifying information in the user agent field, or they may mask their identity as a browser or other well-known crawler.
It is important for Web crawlers to identify themselves so that Web site administrators can contact the owner if needed. In some cases, crawlers may be accidentally trapped in a crawler trap or they may be overloading a Web server with requests, and the owner needs to stop the crawler. Identification is also useful for administrators that are interested in knowing when they may expect their Web pages to be indexed by a particular search engine.
Examples of Web crawlers
The following is a list of published crawler architectures for general-purpose crawlers (excluding focused web crawlers), with a brief description that includes the names given to the different components and outstanding features:
Yahoo Crawler (Slurp) is the name of the Yahoo Search crawler.
MSNBot is the name of Microsoft's Bing webcrawler.
FAST Crawleris a distributed crawler, used by Fast Search & Transfer, and a general description of its architecture is available.
Google Crawler is described in some detail, but the reference is only about an early version of its architecture, which was based in C++ and Python. The crawler was integrated with the indexing process, because text parsing was done for full-text indexing and also for URL extraction. There is a URL server that sends lists of URLs to be fetched by several crawling processes. During parsing, the URLs found were passed to a URL server that checked if the URL have been previously seen. If not, the URL was added to the queue of the URL server.
Methabot is a scriptable web crawler written in C, released under the ISC license.
PolyBot is a distributed crawler written in C++ and Python, which is composed of a "crawl manager", one or more "downloaders" and one or more "DNS resolvers". Collected URLs are added to a queue on disk, and processed later to search for seen URLs in batch mode. The politeness policy considers both third and second level domains (e.g.: www.example.com and www2.example.com are third level domains) because third level domains are usually hosted by the same Web server.
RBSE was the first published web crawler. It was based on two programs: the first program, "spider" maintains a queue in a relational database, and the second program "mite", is a modified www ASCII browser that downloads the pages from the Web.
WebCrawler was used to build the first publicly-available full-text index of a subset of the Web. It was based on lib-WWW to download pages, and another program to parse and order URLs for breadth-first exploration of the Web graph. It also included a real-time crawler that followed links based on the similarity of the anchor text with the provided query.
World Wide Web Worm was a crawler used to build a simple index of document titles and URLs. The index could be searched by using the grep Unix command.
WebFountaiz is a distributed, modular crawler similar to Mercator but written in C++. It features a "controller" machine that coordinates a series of "ant" machines. After repeatedly downloading pages, a change rate is inferred for each page and a non-linear programming method must be used to solve the equation system for maximizing freshness. The authors recommend to use this crawling order in the early stages of the crawl, and then switch to a uniform crawling order, in which all pages are being visited with the same frequency.
WebRACE is a crawling and caching module implemented in Java, and used as a part of a more generic system called eRACE. The system receives requests from users for downloading web pages, so the crawler acts in part as a smart proxy server. The system also handles requests for "subscriptions" to Web pages that must be monitored: when the pages change, they must be downloaded by the crawler and the subscriber must be notified. The most outstanding feature of WebRACE is that, while most crawlers start with a set of "seed" URLs, WebRACE is continuously receiving new starting URLs to crawl from.
In addition to the specific crawler architectures listed above, there are general crawler architectures published by Cho and Chakrabarti.

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